﻿using System;

namespace DaVikingCode.AssetPacker
{
    [Serializable]
    public class TextureAssets
    {
        public int width;
        public int height;
        public TextureAsset[] assets;

        public TextureAssets(int w, int h, TextureAsset[] a)
        {
            width = w;
            height = h;
            assets = a;
        }
    }

    [Serializable]
    public class TextureAsset
    {
        public int x;
        public int y;
        public int width;
        public int height;
        public string name;
    }
}